

You still pick four playable characters to level up and equip items to, and they still level up a rate of knots. So, the core gameplay returns, and Curtain Call is still a music game that has bizarre, probably over-complicated mechanics attached in an attempt to retain the Final Fantasy elements.

Curtain Call ratchets that love up to eleven by throwing an interesting new mode at us, as well as a ridiculous number of songs – a few of which appeared in the previous title. Theatrhythm was a very good game, and a love letter to fans of Final Fantasy’s music. At some point that joke worked, honestly, but the point I’m already labouring to make is that there’s really not much difference in the core gameplay between the original Theatrhythm game, and Curtain Call.Īnd that’s not necessarily a bad thing. When is a sequel not a sequel? Why, when it’s Final Fantasy, of course.
